VR & AR
Latest about VR & AR

7 questions every immersive creator should ask
By Ian Dean published
The team behind new Apple Vision Pro project D-Day: The Camera Soldier share what they learned.

Project 'Ghost Dance' is where VR meets dance – and it's like real-life Black Mirror (in a good way)
By Georgia Coggan published
What's it like to dance with a virtual partner?

This VR experience opened my eyes to the future of creativity
By Natalie Fear published
OFFF 2025 kicks off with a bang on its 25th anniversary.

Waltz of the Wizard on PSVR 2 gets "intuitive and magical" VR hand tracking
By Joe Foley published
The game was made for this tech.

Emmy-winning design studio goes big with immersive Las Vegas space experience Interstellar Arc
By Joe Foley published
Could this be as epic as the Sphere?

VR can affect social change, believes BAFTA Breakthrough filmmaker and artist Poulomi Basu
By Lewis Packwood published
MAYA: The Birth of a Superhero tells a uniquely female story.

Godot engine Meta Quest port means we can now make games without a computer
By Joe Foley last updated
Developers can make native 2D, 3D and XR games without leaving their headset.

Spine-chilling Apple Vision Pro app turns your house into a horror game
By Joe Foley published
Can you survive Hauntify?
Get the Creative Bloq Newsletter
Daily design news, reviews, how-tos and more, as picked by the editors.