Capcom Fighting Collection 2 review: a pixel-perfect celebration of chaos and creativity

These retro games feel surprisingly modern.

Capcom Fighting Collection 2 review; a man in prison clothes fights a bright green monster in a jungle
(Image: © ©CAPCOM ©︎SNK CORPORATION ALL RIGHTS RESERVED)

Our Verdict

This retro game collection features some all time greats and offers a lesson in bold design. The great – SF Alpha 3, Capcom Vs SNK, Project Justice, Power Stone – remain great, but a couple of filler entries hold back Capcom Fighting Collection 2.

For

  • Striking animation and design
  • Some genuine classic games
  • Good package of extras

Against

  • Some filler games

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Capcom Fighting Collection 2: details

Capcom Fighting Collection 2; anime characters fight

(Image credit: Capcom)

Publisher Capcom

Developer Capcom

Release date 16 May

Format Nintendo Switch (reviewed), PS 4, PS5, Xbox One, Xbox Series X/S, Steam

Platform Mixed, including Sega NAOMI

I’ll admit it – Capcom Fighting Collection 2 had me before the first punch was thrown. As someone who spent far too much time in the arcades during the '90s and early 2000s, and still owns Street Fighter Alpha 3 on Sega Saturn (one of the best retro consoles), this lovingly curated compilation isn't just a re-release, it feels like a personal invitation to relive the glory days of CRT flicker, boisterous rivalries and impossibly cool character design.

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The Verdict
8

out of 10

Capcom Fighting Collection 2 review: a pixel-perfect celebration of chaos and creativity

This retro game collection features some all time greats and offers a lesson in bold design. The great – SF Alpha 3, Capcom Vs SNK, Project Justice, Power Stone – remain great, but a couple of filler entries hold back Capcom Fighting Collection 2.

Ian Dean
Editor, Digital Arts & 3D

Ian Dean is Editor, Digital Arts & 3D at Creative Bloq, and the former editor of many leading magazines. These titles included ImagineFX, 3D World and video game titles Play and Official PlayStation Magazine. Ian launched Xbox magazine X360 and edited PlayStation World. For Creative Bloq, Ian combines his experiences to bring the latest news on digital art, VFX and video games and tech, and in his spare time he doodles in Procreate, ArtRage, and Rebelle while finding time to play Xbox and PS5.

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